Game Type Demo

Orbit Defense Outpost

Sci-fi defense loop with turret placement, shield routing, enemy waves, and restartable pressure.

3DDefenseStrategyWavesSci-Fi
Preview
Orbit Defense Outpost
Why this demo works
  • Sci-fi outpost board with turrets, shield lanes, and incoming waves
  • Placement choices visibly change the defense state
  • Clear HUD and restart loop suitable for prompt remixing

Controls

  • Click/tap nodes to place defenses
  • Number keys switch turret types
  • R restarts
Prompt (full text)
# Orbit Defense Outpost — Official AI Game Generator Showcase Prompt

Use this prompt to recreate or remix the playable showcase. The production demo is a static browser game with no backend provider calls.

Build a complete static browser game bundle for an official AI Game Generator showcase.

Title: Orbit Defense Outpost

Create a compact 3D tower defense prototype on an orbital platform. The first frame should show a glowing core, shield shell, turret pads, starter blasters, incoming drones, and clear defense controls.

Gameplay requirements:
- The player spends energy to build blaster, slow field, and beam turrets on pads.
- Drones spawn in waves and move toward the shield core.
- Turrets track and attack drones; shield pulse is an active defensive control.
- HUD shows energy, shield, wave, and drone kills.
- Restart resets defenses and wave state.

Acceptance gates:
- Not a static sci-fi diorama; turrets, drones, and shield must interact.
- Real 3D browser rendering with visible meshes and spatial depth.
- First frame must be readable for a tower-defense / survival showcase.
- No remote textures, models, backend APIs, or production provider calls.

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